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Introduction

What Quick Level Manager does and what it does not.

Quick Level Manager adds one button to the Unreal Engine Level Editor toolbar: a dropdown listing the levels you work in most. Pick one, and the editor opens it.

What it does

  • Puts a level switcher in the toolbar, immediately right of the play controls.
  • Opens any level on the list in one click, prompting you to save first the way File > Open Level does.
  • Keeps the list in Project Settings, written to a config file you can commit, so a team shares one list.

What it does not do

  • It does not replace the Content Browser. The list is one you fill in by hand, not a view over every level in the project.
  • It does not ship in your game. This is an editor only plugin, compiled out of packaged builds entirely.
  • It does not touch your levels, your assets, or any project setting other than its own list.

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