Docs
Documentation for the products I ship. Setup, reference, and troubleshooting.

IK Bone Baker
An Animation Modifier that bakes a skeleton's IK bones onto their FK counterparts and works the bone pairs out by itself. Fixes retargeted animations whose IK chain was left sitting at the reference pose.
6 pages

Footstep System
A state and surface based footstep plugin for Unreal Engine. Sounds come from a data asset, foot plants come from an animation modifier, and your own logic hooks in with one event.
13 pages

Quick Level Manager
A level switcher for the Unreal Engine toolbar. Keep the levels you work in on a dropdown next to the play controls and open any of them in one click.
5 pages

SteamForge
Steamworks for Unreal Engine, usable entirely from Blueprint. Lobbies, achievements, leaderboards, cloud saves, the overlay and Steam Input, with no C++ required.
30 pages

RiggingCore
Auto-rig characters inside Unreal Engine. Place a few markers on a mesh and get a full Manny-compatible skeleton, skinned and ready to retarget.
11 pages